GAME TITLE

:
Ys VIII:
Lacrimosa of Dana

PLATFORM

:
Nintendo Switch

DEVELOPER

:
Nihon Falcom

TRANSLATION

:
NIS America

PUBLISHER

:
NIS America

ENGINE

:
SEVEN Engine

RELEASE DATE

:
June 26, 2018

By Limfinite
I didn't think I'd be playing Ys VIII for a third time. After playing the PS4 version twice over (once with the re-translation patch), I felt that I owed it to myself to at least play the Nintendo Switch port as I had spent another $300+ CDN importing the Limited Edition along with a new set of Dogi pins and t-shirt to commemorate its release. I'll admit it was convenient having a [somewhat] console-like quality product on the go, able to switch to and from the big screen in an instant. Though this wasn't the only method since the Vita version can also swap easily with the PlayStation TV. This new port was touted as the "definitive version of Ys VIII" having all the Vita-exclusive DLC and the expanded PS4 story in one wholesome package. But I couldn't disagree more.

Having owned and played every Ys game released here thus far, I've come to expect fast-paced hack and slash action. But once the creatures started filling my screen the game slowed down to around 20 frames per second. This is absolutely 100% unacceptable for an Ys game; let alone a Vita port on the Nintendo Switch. Remembering this was a port of a port (Vita > PS4 > Switch), it felt like The Ark of Napishtim on the PSP all over again. With constant frame rate drops (compared to 60fps on PS4), lower resolution (than PS4), and horrendous shadows (why even?), I relied heavily on muscle memory and "hoped" my attacks connected in order to progress each heavy battle. I was frustrated, but determined to go on.

Early on in the marketing of the Switch release, NIS America had a reversible cover art contest in which the community would vote for their favourite design. After the contest ended and results announced, it was revealed that every "Alternative Coversheet" was officially designed and made available on the Ys VIII website to print and use, 5 in total. This was a welcome surprise especially for collectors. This also made Ys VIII on the Nintendo Switch having the most number of official variant covers in the series.

In the end, I felt that NIS America needed more time to optimize the game. It felt like they poured more funds into marketing than actual development. My purchase was justified by the associated extras and merchandise, but it really shouldn't have come to that. Ys is first and foremost a video game, and this will sit on my shelf never to be played again. I'm hoping NIS America steps it up for future ports. Nintendo Switch players deserve better.

All first shipments came with a Double-Sided Map/Poster, Three Collector's Cards and Standard Edition game. Adventurer's Editions were not sold at any additional cost.